class Image < Object (instance methods p-w)
mixes in Comparable

Table of Contents

instance methods

instance methods

palette?

img.palette? -> true or false

Description

Returns true if the image is PseudoClass and has 256 unique colors or less.

Returns

true or false

Magick API

IsPaletteImage

paint_transparent

img.paint_transparent(color, opacity=TransparentOpacity, invert=false, fuzz=img.fuzz) -> image

Description

Changes the opacity value of all the pixels that match color to the value specified by opacity. If invert is true, changes the pixels that don't match color.

Arguments

color
Either a color name or a pixel.
opacity
The new opacity value, either an opacity value or a number between 0 and QuantumRange. The default is TransparentOpacity.
invert
If true, changes all the pixels that are not the target color.
fuzz
By default the pixel must match exactly, but you can specify a tolerance level by passing a positive value.

Returns

A new image

See also

matte_replace, Draw#matte, transparent

Magick API

TransparentPaintImage

pixel_color

img.pixel_color(x, y[, new_color]) -> pixel

Description

Returns the color of the pixel at x, y. Optionally, changes the color of the pixel to a new color.

If new_color is specified, pixel_color changes the image type to DirectClass if necessary.

Arguments

x, y
The x- and y-coordinates of the pixel.
new_color
If specified, the pixel is set to this color. May be either a color name or a Pixel.

Returns

A Pixel having the RGB values of the specified pixel.

Example

old = image.pixel_color(20,40,"white")

Magick API

AcquireImagePixels

polaroid

img.polaroid(angle=-5.0) [ { optional arguments } ] -> image

Description

Produce an image that looks like a Polaroid® instant picture. If the image has a "Caption" property, the value is used as a caption.

Optional arguments may be specified in a block associated with the method. These arguments control the shadow color and how the label is rendered. By default the shadow color is gray75. To specify a different shadow color, use options.shadow_color. To specify a different border color (that is, the color of the image border) use options.border_color. Both of these methods accept either a color name or a Pixel argument.

The following annotate attributes control the label rendering: align, decorate, density, encoding, fill, font, font_family, font_stretch, font_style, font_weight, gravity, pointsize, stroke, stroke_width, text_antialias, undercolor.

img.polaroid do |options|
  options.shadow_color = "gray40"
  options.pointsize = 12
end

Arguments

angle
The resulting image is rotated by this amount, measured in degrees. The default is -5.0.

Example

polaroid example

Magick API

PolaroidImage

Notes

"Polaroid" and the other names of products of Polaroid Corporation are trademarks of Polaroid Corporation.

posterize

img.posterize(levels=4, dither=false) -> image

Description

Reduces the image to a limited number of colors for a "poster" effect.

Arguments

levels
Number of color levels allowed in each channel. Very low values (2, 3, or 4) have the most visible effect. The default is 4.
dither
If true, dither the image. The default is false.

Returns

A new image

Example

posterize example

See also

ordered_dither, quantize

Magick API

PosterizeImage

preview

img.preview(preview) -> image

Description

Creates an image that contains 9 small versions of the receiver image. The center image is the unchanged receiver. The other 8 images are variations created by transforming the receiver according to the specified preview type with varying parameters.

A preview image is an easy way to "try out" a transformation method.

Arguments

One of the following PreviewType constants:

Returns

A new image

Example

This half-size preview demonstrates the SolarizePreview argument.

preview example

Magick API

PreviewImage

profile!

img.profile!(name, profile) -> self

Description

Adds or removes a ICM, IPTC, or generic profile from an image. If profile is nil, the specified profile is removed from the image. Use profile('*', nil) to remove all profiles from the image.

Arguments

name
The profile name, or "*" to represent all the profiles in the image.
profile
The profile value, or nil to cause the profile to be removed.

Returns

self

See also

add_profile and delete_profile perform very similar functions. However, add_profile accepts the name of a profile file on disk instead of the profile data itself and, if the file contains more than one profile, will load all the profiles at once.

Magick API

ProfileImage

Notes

ImageMagick does not automatically remove profiles when resizing images. If you are trying to make your JPEG thumbnail images as small as possible, use profile! to remove any profiles from the image as well. Also see strip!

properties

img.properties [ {|name,value| block} ] -> hash

Description

If called with an associated block, properties runs the block once for each property defined for the image. The block arguments are the property name and its value. If there is no block, properties returns a hash with one element for each property. The hash key is the property name and the associated value is the property value.

Returns

If called without a block, returns a hash, otherwise returns self.

See also

[ ], [ ]=

Note

The EXIF property is not created until the first time an EXIF tag or entry number is referenced.

quantize

img.quantize(number_colors=256, colorspace=RGBColorspace, dither=RiemersmaDitherMethod, tree_depth=0, measure_error=false) -> image

Description

Analyzes the colors within a reference image and chooses a fixed number of colors to represent the image. The goal of the algorithm is to minimize the difference between the input and output image while minimizing the processing time.

Arguments

number_colors
The maximum number of colors in the result image. Must be <= QuantumRange.
colorspace
The colorspace to quantize in. Color reduction, by default, takes place in the RGB color space.  Empirical evidence suggests that distances in color spaces such as YUV or YIQ  correspond  to  perceptual  color differences more closely than  do distances in RGB space. The Transparent color space behaves uniquely in that it preserves the matte channel of the image if it exists.
dither
A DitherMethod value. Set to NoDitherMethod to disable dithering. See the documentation for the ImageMagick -dither option for more information.
tree_depth
The tree depth to use while quantizing. The values 0 and 1 support automatic tree depth determination. The tree depth may be forced via values ranging from 2 to 8. The ideal tree depth depends on the characteristics of the input image, and may be determined through experimentation. See the documentation for the ImageMagick -treedepth option for more information.
measure_error
Set to true to calculate quantization errors when quantizing the image.

Returns

A new image

Example

See the example for colorize.

See also

ordered_dither, posterize, ImageList#quantize

Magick API

QuantizeImage

quantum_operator

img.quantum_operator(operator, rvalue, channel=AllChannels) -> self

Description

Performs the requested integer arithmetic operation on the selected channel of the image. This method allows simple arithmetic operations on the component values of all pixels in an image. Of course, you could also do this in Ruby using get_pixels and store_pixels, or view, but quantum_operator will be faster, especially for large numbers of pixels, since it does not need to convert the pixels from C to Ruby.

Arguments

operator
One of the following QuantumExpressionOperator constants:
  • AddQuantumOperator
  • AndQuantumOperator
  • DivideQuantumOperator
  • LShiftQuantumOperator
  • MaxQuantumOperator
  • MinQuantumOperator
  • MultiplyQuantumOperator
  • OrQuantumOperator
  • RShiftQuantumOperator
  • SubtractQuantumOperator
  • XorQuantumOperator
  • PowQuantumOperator
  • LogQuantumOperator
  • ThresholdQuantumOperator
  • ThresholdBlackQuantumOperator
  • ThresholdWhiteQuantumOperator
  • GaussianNoiseQuantumOperator
  • ImpulseNoiseQuantumOperator
  • LaplacianNoiseQuantumOperator
  • MultiplicativeNoiseQuantumOperator
  • PoissonNoiseQuantumOperator
  • UniformNoiseQuantumOperator
  • CosineQuantumOperator
  • SineQuantumOperator
  • AddModulusQuantumOperator
Some of these constants are not defined in older releases of ImageMagick. To see which ones are defined, enter this statement in IRB:
Magick::QuantumExpressionOperator.values {|v| puts v}
rvalue
a Numeric operation rvalue.
channel
A ChannelType value. The default is to operate on the R, G. and B channels.

Returns

self

Example

Divide the red component of all the pixels in the image by 2:

img.quantum_operator(Magick::DivideQuantumOperator, 2, Magick::RedChannel)

See also

function_channel

The Image::View class supports operations on individual pixels and collections of pixels, as well as operations on channels within pixels. See view, below.

Magick API

EvaluateImageChannel

radial_blur

img.radial_blur(float) -> image

Description

Applies a radial blur to the image.

Arguments

angle
Amount of blur, in degrees

Returns

A new image

Example

radial_blur example

See also

blur_image, gaussian_blur, motion_blur, radial_blur_channel, selective_blur_channel

Magick API

RadialBlurImage

radial_blur_channel

img.radial_blur_channel(float [, channel...]) -> image

Description

Applies a radial blur to the selected image channels.

Arguments

angle
Amount of blur, in degrees
channel...
0 or more ChannelType arguments. If no channels are specified, all the channels are blurred.

Returns

A new image

See also

radial_blur

Magick API

RadialBlurImageChannel

raise

img.raise(width=6, height=6, raised=true) -> image

Description

Creates a simulated three-dimensional button-like effect by lightening and darkening the edges of the image.

Arguments

width
The width of the raised edge in pixels. The default is 6.
height
The height of the raised edge in pixels. The default is 6.
raised
If true, the image is raised, otherwise lowered.

Returns

A new image

Example

raise example

Magick API

RaiseImage

random_threshold_channel

img.random_threshold_channel( thresholds, [channel...] ) -> image

Description

Changes the value of individual pixels based on the intensity of each pixel compared to a random threshold. The result is a low-contrast, two color image.

Arguments

thresholds
A geometry string containing LOWxHIGH thresholds. The string is in the form `XxY'. The Y value may be omitted, in which case it is assigned the value QuantumRange-X. If an % appears in the string then the values are assumed to be percentages of QuantumRange. If the string contains 2x2, 3x3, or 4x4, then an ordered dither of order 2, 3, or 4 will be performed instead. A Geometry object may be used as well.
channel...
0 or more ChannelType arguments. If no channels are specified, all the channels are thresholded.

Returns

A new image

Example

geom = Magick::Geometry.new(Magick::QuantumRange/2)
random_threshold_channel(geom, Magick::RedChannel)

random_threshold_channel example

See also

adaptive_threshold, bilevel_channel, threshold

Magick API

RandomThresholdImageChannel

recolor

img.recolor(color_matrix) -> image

Description

Use this method to translate, scale, shear, or rotate image colors. Although you can use variable sized matrices, typically you use a 5×5 for an RGBA image and a 6×6 for CMYKA. Populate the last row with normalized values to translate.

Arguments

An array of Float values representing the recolor matrix.

Magick API

RecolorImage

reduce_noise

img.reduce_noise(radius) -> image

Description

Smooths the contours of an image while still preserving edge information. The algorithm works by replacing each pixel with its neighbor closest in value.

Arguments

radius
A neighbor is defined by radius. Use a radius of 0 and reduce_noise selects a suitable radius for you.

Returns

A new image

Example

The left side of the image has been modified by add_noise. The right side has been filtered by reduce_noise(0).

reduce_noise example

See also

enhance, unsharp_mask

Magick API

ReduceNoiseImage

remap

img.remap(remap_image, dither=RiemersmaDitherMethod) -> self

Description

Reduce the number of colors in img to the colors used by remap_image. If a dither method is specified then the given colors are dithered over the image as necessary, otherwise the closest color (in RGB colorspace) is selected to replace that pixel in the image.

Arguments

remap_image
The reference image
dither
A DitherMethod value. RiemersmaDitherMethod is the default. To disable dithering specify NoDitherMethod.

Returns

self

Example

remap example

See also

ImageList#remap

Magick API

RemapImage (available in ImageMagick 6.4.3-6)

resample

img.resample(horizontal_res=72.0[, vertical_res]) -> image

Description

Resample image to specified horizontal and vertical resolution.

Resize the image so that its rendered size remains the same as the original at the specified target resolution. For example, if a 300 DPI image renders at 3 inches by 2 inches on a 300 DPI device, when the image has been resampled to 72 DPI, it will render at 3 inches by 2 inches on a 72 DPI device. Note that only a small number of image formats (e.g. JPEG, PNG, and TIFF) are capable of storing the image resolution. For formats which do not support an image resolution, the original resolution of the image must be specified via the density attribute prior to specifying the resample resolution.

Arguments

horizontal_res
the target horizontal resolution. The default is 72.0.
vertical_res
the target vertical resolution. The default is horizontal_res.

resize

img.resize(new_width, new_height, filter=LanczosFilter, support=1.0) -> image
img.resize(scale_factor) -> image

Description

Changes the size of the receiver to the specified dimensions.

Arguments

You can specify the new size in two ways. Either specify the new width and height explicitly, or specify a scale factor, a number that represents the percentage change.

Use the change_geometry method to resize an image with constraints such as "maintain the current proportions."

new_width, new_height
The desired width and height.
filter
The filter to use when resizing. If you do not specify a filter argument, resize uses the value of the receiver's filter attribute. Most of the filters are FIR (finite impulse response), however, Bessel, Gaussian, and Sinc are IIR (infinite impulse response). Bessel and Sinc are windowed (brought down to zero) with the Blackman filter.
support
Values > 1 increase the blurriness. Values < 1 increase the sharpness.
scale_factor
You can use this argument instead of specifying the desired width and height. The percentage size change. For example, 1.25 makes the new image 125% of the size of the receiver. The scale factor 0.5 makes the new image 50% of the size of the receiver.

Returns

A new image

See also

change_geometry, resize!, magnify, minify, sample, scale, thumbnail

Magick API

ResizeImage

resize!

img.resize!(new_width, new_height, filter=LanczosFilter, support=1.0) -> self
img.resize!(scale_factor) -> self

Description

In-place form of resize.

Returns

self

resize_to_fill

img.resize_to_fill(width [, height [, gravity=CenterGravity]]) -> image

Description

A convenience method. Resize the image to fit within the specified dimensions while retaining the aspect ratio of the original image. If necessary, crop the image in the larger dimension.

Arguments

width
The width of the resulting image in pixels
height
(Optional) The height of the resulting image in pixels. If omitted, defaults to width.
gravity
Use this argument to specify which portion of the image to retain when cropping. The value can be any GravityType value. The effect is the same as the gravity argument to the crop method. The default is CenterGravity.

Returns

A new image

Example

In this example, some rows have been cropped from the top and bottom to produce a square thumbnail from a rectangular image without distorting the image.

resize_to_fill example

See also

crop, resize, resize_to_fit

Notes

crop_resized is an alias for this method.

resize_to_fill!

img.resize_to_fill!(width [, height [, gravity=CenterGravity]]) -> self

Description

The in-place form of resize_to_fill.

Returns

self

See also

crop!, resize!, resize_to_fit!

Notes

crop_resized! is an alias for this method.

resize_to_fit

img.resize_to_fit(new_width [, new_height]) -> image

Description

A convenience method. Resize the image to fit within the specified dimensions while retaining the original aspect ratio. The image may be shorter or narrower than specified in the smaller dimension but will not be larger than the specified values.

Arguments

new_width
The maximum width of the resized image.
new_height
(Optional) The maximum height of the resized image. If omitted it defaults to the value of new_width.

Returns

A new image

Example

Compare the result of this example to the result of the resize_to_fill example above.

resize_to_fit example

See also

resize, resize_to_fill

resize_to_fit!

img.resize_to_fit!(new_width [, new_height]) -> self

Description

In-place form of resize_to_fit.

Returns

self

See also

resize!, resize_to_fill!

roll

img.roll(x_offset, y_offset) -> image

Description

Offsets an image as defined by x_offset and y_offset.

Arguments

x_offset
The number of columns to offset the image.
y_offset
The number of rows to offset the image.

Returns

A new image

Example

This image has been offset 25% in both directions.

roll example

Magick API

RollImage

rotate

img.rotate(amount [, qualifier]) -> image

Description

Rotate the receiver by the specified angle. Positive angles rotate clockwise while negative angles rotate counter-clockwise. New pixels introduced by the rotation are the same color as the current background_color. Set the background color to "none" to make the new pixels transparent black.

Arguments

amount
The number of degrees to rotate the image.
qualifier
If present, either ">" or "<". If ">", rotates the image only if the image's width exceeds its height. If "<" rotates the image only if its height exceeds its width. If this argument is omitted the image is always rotated.

Returns

A new image, or nil if the image was not rotated because it did not meet the qualification specified by the second argument.

Example

rotate example

See also

affine_transform, shear

Magick API

RotateImage

rotate!

img.rotate!(amount [, qualifier]) -> self

Description

In-place form of rotate.

Returns

self, or nil if the image was not rotated because it did not meet the qualification specified by the second argument.

sample

img.sample(new_width, new_height) -> image
img.sample(scale_factor) -> image

Description

Scales an image to the desired dimensions with pixel sampling. Unlike other scaling methods, this method does not introduce any additional color into the scaled image.

Arguments

new_width, new_height
The desired width and height.
scale_factor
You can use this argument instead of specifying the desired width and height. The percentage size change. For example, 1.25 makes the new image 125% of the size of the receiver. The scale factor 0.5 makes the new image 50% of the size of the receiver.

Returns

A new image

See also

sample!, magnify, minify, resize, scale, thumbnail

Magick API

SampleImage

sample!

img.sample!(new_width, new_height) -> self
img.sample!(scale_factor) -> self

Description

In-place form of sample.

Returns

self

scale

img.scale(new_width, new_height) -> image
img.scale(scale_factor) -> image

Description

Changes the size of an image to the given dimensions.

Arguments

new_width, new_height
The desired width and height.
scale_factor
You can use this argument instead of specifying the desired width and height. The percentage size change. For example, 1.25 makes the new image 125% of the size of the receiver. The scale factor 0.5 makes the new image 50% of the size of the receiver.

Returns

A new image

See also

scale!, magnify, minify, resize, sample, thumbnail

Magick API

ScaleImage

scale!

img.scale!(new_width, new_height) -> self
img.scale!(scale_factor) -> self

Description

In-place form of scale.

Returns

self

segment

img.segment(colorspace=RGBColorspace, cluster_threshold=1.0, smoothing_threshold=1.5, verbose=false) -> image

Description

Segments an image by analyzing the histograms of the color components and identifying units that are homogeneous with the fuzzy c-means technique.

Arguments

colorspace
A ColorspaceType value. Empirical evidence suggests that distances in YUV or YIQ correspond to perceptual color differences more closely than do distances in RGB space. The image is then returned to RGB colorspace after color reduction.
cluster_threshold
The number of pixels in each cluster must exceed the the cluster threshold to be considered valid.
smoothing_threshold
The smoothing threshold eliminates noise in the second derivative of the histogram. As the value is increased, you can expect a smoother second derivative.
verbose
If true, segment prints detailed information about the identified classes.

Returns

A new image

Example

img.segment(YUVColorspace, 0.4, 0.4)

segment example

Magick API

SegmentImage

selective_blur_channel

img.selective_blur_channel(radius, sigma, threshold[, channel...]) -> image

Description

Selectively blur pixels within a contrast threshold.

Arguments

radius, sigma
Use a Gaussian operator of the given radius and standard deviation (sigma).
threshold
Threshold level represented as a percentage of the quantum range. Either a floating-point number or a string in the form "NN%".
channel...
The channels to blur. 0 or more ChannelType arguments. If no channels are specified, the default is the red, green, and blue channels.

Returns

A new image

Example

img2 = img.selective_blur_channel(0, 1, '10%')

See also

blur_channel, blur_image, gaussian_blur_channel, motion_blur, radial_blur

Magick API

SelectiveBlurImageChannel (available in ImageMagick 6.5.0-3)

separate

Image.separate(channel...) -> imagelist

Description

Constructs a grayscale image for each channel specified.

Arguments

0 or more ChannelType arguments. If no channels are specified, constructs an image for each of the red, green, and blue channels.

Returns

A new imagelist containing the new images.

See also

channel

Notes

If the image does not have an opacity channel an OpacityChannel argument is ignored.

Magick API

SeparateImages

sepiatone

img.sepiatone(threshold=QuantumRange) -> image

Description

Applies a special effect to the image, similar to the effect achieved in a photo darkroom by sepia toning.

Arguments

threshold
Threshold ranges from 0 to QuantumRange and is a measure of the extent of the sepia toning. A threshold of 80% is a good starting point for a reasonable tone. The default is QuantumRange.

Returns

A new image.

Example

sepiatone example

See also

You can get more control by using colorize.

Magick API

SepiaToneImage

set_channel_depth

img.set_channel_depth(channel, depth) -> self

Description

Sets the depth of the image channel.

Arguments

channel
A ChannelType value
depth
The desired depth (must be no greater than QuantumDepth)

Returns

self

See also

channel_depth

Magick API

SetImageChannelDepth

shade

img.shade(shading=false, azimuth=30, elevation=30) -> image

Description

Shines a distant light on an image to create a three-dimensional effect. You control the positioning of the light with azimuth and elevation; azimuth is measured in degrees off the x axis and elevation is measured in pixels above the Z axis.

Arguments

shading
If true, shade shades the intensity of each pixel.
azimuth, elevation
The light source direction. The azimuth is measured in degrees. 0° is at 9 o'clock. Increasing values move the light source counter-clockwise.

Returns

A new image

Example

img.shade(true, 50, 50)

shade example

Magick API

ShadeImage

shadow

img.shadow(x_offset=4, y_offset=4, sigma=4.0, opacity=1.0) -> image

Description

Draws the shadow of opaque parts of the image. This method only works when the image has opaque parts and transparent parts. Note that the resulting image is just the shadow. You must composite the original image over the shadow to produce the shadowed results.

Arguments

x_offset
The shadow x-offset
y_offset
The shadow y-offset
sigma
The standard deviation of the Gaussian operator used to produce the shadow. The higher the number, the "blurrier" the shadow, but the longer it takes to produce the shadow. Must be > 0.0.
opacity
The percent opacity of the shadow. May be either a number between 0.1 and 1.0, or a string in the form "NN%" between "1%" and "100%". If the percentage is greater than 100 it is reduced to 100.

Returns

A new image

Example

shadow example

Magick API

ShadowImage

Notes

The shadow image is 2×sigma pixels larger on a side than the original image, as can be seen in the example above.

sharpen

img.sharpen(radius=0.0, sigma=1.0) -> image

Description

Sharpens an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and sharpen selects a suitable radius for you.

Arguments

The radius and standard deviation of the Gaussian operator.

Returns

A new image

Magick API

SharpenImage

See also

virtual_pixel_method

sharpen_channel

img.sharpen_channel( radius, sigma [,channel...] ) -> image

Description

Sharpens one or more image channels. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma) . For reasonable results, radius should be larger than sigma. Use a radius of 0 and sharpen_channel selects a suitable radius for you.

Arguments

radius, sigma
The radius and standard deviation of the Gaussian operator.
channel...
0 or more ChannelType arguments. If no channels are specified, all the channels are sharpened.

Returns

A new image

See also

sharpen

Magick API

SharpenImageChannel

shave

img.shave(width, height) -> image

Description

Removes pixels from the edges of the image, leaving the center rectangle.

Arguments

width
The number of pixels to remove from each side of the receiver, not to exceed half the original width.
height
The number of pixels to remove from the top and bottom of the receiver, not to exceed half the original height.

Returns

A new image

Example

shave example

See also

shave!, crop

Magick API

ShaveImage

shave!

img.shave!(width, height) -> self

Description

In-place form of shave.

Returns

self

shear

img.shear(x_shear, y_shear) -> image

Description

Shearing slides one edge of an image along the X or Y axis, creating a parallelogram. An X direction shear slides an edge along the X axis, while a Y direction shear slides an edge along the Y axis. The amount of the shear is controlled by a shear angle. For X direction shears, x_shear is measured relative to the Y axis, and similarly, for Y direction shears y_shear is measured relative to the X axis. Empty triangles left over from shearing the image are filled with the background color.

Arguments

The X and Y shear angles, measured in degrees. These values must not be 180.0. If either value is 0, no shearing will occur.

Returns

A new image

Example

shear example

See also

affine_transform, rotate

Magick API

ShearImage

sigmoidal_contrast_channel


img.sigmoidal_contrast_channel(contrast=3.0, midpoint=50.0, sharpen=false[,channel...]) -> image

Description

Adjusts the contrast of an image channel with a non-linear sigmoidal contrast algorithm. Increases the contrast of the image using a sigmoidal transfer function without saturating highlights or shadows.

Arguments

contrast
indicates how much to increase the contrast (0 is none; 3 is typical; 20 is pushing it)
midpoint
indicates where midtones fall in the resultant image (0 is white; 50% is middle-gray; 100% is black). Note that "50%" means "50% of the quantum range." This argument is a number between 0 and QuantumRange. To specify "50%" use QuantumRange * 0.50.
sharpen
Set sharpen to true to increase the image contrast otherwise the contrast is reduced.
channel...
0 or more ChannelType arguments. If no channels are specified, all the channels are adjusted.

Returns

A new image

See also

contrast

Magick API

SigmoidalContrastImageChannel

signature

img.signature -> string

Description

Computes a message digest from an image pixel stream with an implementation of the NIST SHA-256 Message Digest algorithm. This signature uniquely identifies the image and is convenient for determining if an image has been modified or whether two images are identical.

ImageMagick adds the computed signature to the image's properties.

Returns

The signature as a 64-character string.

Example

img = Magick::Image.read('ex/images/Flower_Hat.jpg').first #=> ex/images/Flower_Hat.jpg JPEG 200x250 DirectClass 8-bit 9761b
img.properties #=> {"comment"=>"File written by Adobe Photoshop\250 4.0"}
img.signature  #=> "485e01ecba1a1f47924d67b887cb07b474f695841733796dfa3c2876965c7e8b"
img.properties
#=> {"signature"=>"485e01ecba1a1f47924d67b887cb07b474f695841733796dfa3c2876965c7e8b",
#   "comment"=>"File written by Adobe Photoshop\250 4.0"}

See also

<=>, difference

Magick API

SignatureImage

sketch

img.sketch(radius=0.0, sigma=1.0, angle=0.0) -> image

Description

Simulates a pencil sketch. For best results start with a grayscale image.

Arguments

radius, sigma
The radius and sigma of the Gaussian operator
angle
The angle toward which the image is sketched.

Returns

A new image

Example

sketch example

Magick API

SketchImage

solarize

img.solarize(threshold=50) -> image

Description

Applies a special effect to the image similar to the effect achieved in a photo darkroom by selectively exposing areas of photo sensitive paper to light.

Arguments

Ranges from 0 to QuantumRange and is a measure of the extent of the solarization. The default is 50.

Returns

A new image

Example

solarize example

Magick API

SolarizeImage

sparse_color

img.sparse_color(method, x1, y1, color1[, x2, y2, color2...][, channel...]) -> image

Description

Fills the image with the specified color or colors, starting at the x,y coordinates associated with the color and using the specified interpolation method.

For more information about this method see the ImageMagick documentation for the -sparse-color option. Also see Sparse Points of Color at Examples of ImageMagick Usage.

Arguments

method
One of the following interpolation methods:
BarycentricColorInterpolate
Three point triangle of color given 3 points. Giving only 2 points will form a linear gradient between those points. Gradient is however not restricted to just the triangle or line.
BilinearColorInterpolate
Like barycentric but for 4 points. Less than 4 points fall back to barycentric.
ShepardsColorInterpolate
Colors points basied on the ratio of inverse distance squared. Generating spots of color in a sea of the average of colors.
VoronoiColorInterpolate
Simply map each pixel to the to nearest color point given. The result are polygonal 'cells' of solid color.
xn, yn, colorn
One or more x,y, color triplets. X and y are floating-point values. Color can be either a color name or a pixel.
channel...
0 or more ChannelType arguments. If no channels are specified then DefaultChannels is used.

Example

sparse_color example

Returns

A new image

Magick API

SparseColorImage (available in 6.4.3)

splice

img.splice(x, y, width, height[, color]) -> image

Description

Splice a solid color into the image as defined by the x, y, width, and height arguments. This method is the opposite of chop.

Arguments

x, y, width, height
Describe the rectangle to be spliced.
color
The color to be spliced. Either a color name or a pixel. If omitted, uses the image's background color.

Returns

A new image

Example

splice example

See also

color_fill_to_border, color_floodfill, color_reset!, erase!, opaque

Magick API

SpliceImage

spread

img.spread(radius=3) -> image

Description

Randomly displaces each pixel in a block defined by the radius parameter.

Returns

A new image

Example

spread example

Magick API

SpreadImage

stegano

img.stegano(watermark, offset) -> image

Description

Hides a digital watermark in the receiver. You can retrieve the watermark by reading the file with the stegano: prefix, thereby proving the authenticity of the file.

The watermarked image must be saved in a lossless RGB format such as MIFF, or PNG. You cannot save a watermarked image in a lossy format such as JPEG or a pseudocolor format such as GIF. Once written, the file must not be modified or processed in any way.

Arguments

watermark
An image or imagelist to be used as the watermark. The watermark must be grayscale and should be substantially smaller than the receiver. The recovery time is proportional to the size of the watermark.
offset
The starting position within the receiver at which the watermark will be hidden. When you retrieve the watermark from the file, you must supply this value, along with the width and height of the watermark, in the size optional parameter to the read method.

Returns

A copy of the image containing the embedded watermark.

Example

stegano example

Magick API

SteganoImage

See also

watermark

stereo

img.stereo(offset_image) -> image

Description

Combines two images and produces a single image that is the composite of a left and right image of a stereo pair. Special red-green stereo glasses are required to view this effect.

Arguments

Another image or imagelist. If the argument is an imagelist, uses the current image.

Returns

A new image

Magick API

StereoImage

store_pixels

img.store_pixels(x, y, columns, rows, pixels) -> image

Description

Replace the pixels in the specified rectangle with the pixels in the pixels array.

Arguments

x, y
The x- and y-offset of the rectangle to be replaced.
columns, rows
The number of rows and columns in the rectangle.
pixels
An array of pixels. The number of pixels in the array must be the same as the number of pixels in the rectangle, that is, rows*columns.

Returns

The image, with the rectangle suitably altered.

Example

smile example

Also see the example for get_pixels.

See also

constitute, get_pixels, view

Magick API

SetImagePixels, SyncImagePixels

strip!

img.strip! -> self

Description

Strips an image of all profiles and comments.

Returns

self

Magick API

StripImage

swirl

img.swirl(degrees) -> image

Description

Swirls the pixels about the center of the image, where degrees indicates the sweep of the arc through which each pixel is moved. You get a more dramatic effect as the degrees move from 1 to 360.

Arguments

The number of degrees to swirl the image.

Returns

A new image

Example

This example is an animated image. Mouse over the image to start the animation.

swirl example

Magick API

SwirlImage

sync_profiles

img.sync_profiles -> true or false

Description

Synchronizes image properties with the image profiles.

Returns

True if everything went okay, false if there was a problem with the profile.

Notes

Currently we only support updating the EXIF resolution and orientation.

Magick API

SyncImageProfiles

texture_fill_to_border

img.texture_fill_to_border(x, y, texture) -> image

Description

Replaces the target pixel at x, y and its neighbors that are not the border color with copies of the texture image. Use the fuzz attribute to specify how closely a pixel must match the border color.

Arguments

x, y
The x- and y-offset of the target pixel.
texture
An image or imagelist. If an imagelist, uses the current image.

Returns

A new image

Example

In this example the target is the pixel in the center of the image. The texture - in this case a picture of a girl in a flowered hat - replaces this pixel and its neighbors until reaching a black pixel. Mouse over the image to see the original image. Notice the plum-colored circles are replaced as well. Compare this result with the result of texture_floodfill, below.

texture_fill_to_border example

See also

color_fill_to_border, matte_fill_to_border

Magick API

ColorFloodfillImage

texture_floodfill

img.texture_floodfill(x, y, texture) -> image

Description

Replaces the target pixel at x, y and its neighbors that are the same color with the texture image. By default, the neighbor pixels must be exactly the same color as the target pixel. Use the fuzz attribute to specify how much difference is acceptable.

Arguments

x, y
The x- and y-offset of the target pixel.
texture
An image or imagelist. If an imagelist, uses the current image.

Returns

A new image

Example

In this example the target is the pixel in the center of the image. The texture - in this case a picture of a girl in a flowered hat - replaces this pixel and its same-colored neighbors. Mouse over the image to see the original image. Notice the plum-colored circles are not replaced. Compare this result with the result of texture_fill_to_border, above.

texture_floodfill example

See also

color_floodfill, matte_floodfill

Magick API

ColorFloodfillImage

threshold

img.threshold(threshold) -> image

Description

Changes the value of individual pixels based on the intensity of each pixel compared to threshold. The result is a high-contrast, two color image.

Arguments

A value between 0 and QuantumRange.

Returns

A new image

Example

img.threshold(Magick::QuantumRange * 0.55)

threshold example

See also

adaptive_threshold, bilevel_channel, random_threshold_channel

Magick API

ThresholdImage

thumbnail

img.thumbnail(new_width, new_height) -> image
img.thumbnail(scale_factor) -> image

Description

The thumbnail method is a fast resizing method suitable for use when the size of the resulting image is < 10% of the original.

Arguments

You can call thumbnail with either the new width and height or the scale factor.

new_width, new_height
The desired width and height in pixels.
scale_factor
The desired size represented as a floating-point number. For example, to make a thumbnail that is 9.5% of the size of the original image, use 0.095.

Returns

A new image

Example

img = Magick::Image.read("images/Cheetah.jpg").first
thumbnail = img.thumbnail(img.columns * 0.09, img.rows * 0.09)

See also

minify, resize, sample, scale

Magick API

ThumbnailImage

thumbnail!

img.thumbnail!(new_width, new_height) -> self
img.thumbnail!(scale_factor) -> self

Description

In-place form of thumbnail.

Returns

self

to_blob

img.to_blob [ { optional arguments } ]-> string

Description

Creates a Binary Large OBject, a direct-to-memory version of the image. The from_blob method constructs an image from a BLOB created by this method.

Arguments

No required arguments, however you can specify the image format (such as JPEG, PNG, etc.) and depth by calling the format and depth attributes, as well as other Image::Info attributes as appropriate, in a block associated with the method.

Returns

A string containing the image data represented as a BLOB.

Example

to_blob example

See also

from_blob

Magick API

ImageToBlob

to_color

img.to_color(pixel) -> string

Description

Returns the color name for a pixel. Unlike the Pixel#to_color method, to_color uses the depth attribute of the image to determine the color name.

Arguments

A Pixel object.

Returns

A color name.

Example

img = Magick::Image.read('ex/images/Flower_Hat.jpg').first #=> ex/images/Flower_Hat.jpg JPEG 200x250 DirectClass 8-bit 9761b
pixel = img.pixel_color(img.columns/2, img.rows/2)         #=> #<struct Pixel red=216, green=147, blue=106, opacity=0>
img.to_color(pixel)                                        #=> "#D8936A"

See also

Pixel#to_color

Magick API

QueryColorname

transparent

img.transparent(color, opacity=TransparentOpacity) -> image

Description

Changes the opacity value of all the pixels that match color to the value specified by opacity. By default the pixel must match exactly, but you can specify a tolerance level by setting the fuzz attribute on the image.

Arguments

color
Either a color name or a pixel.
opacity
The new opacity value, either an opacity value or a number between 0 and QuantumRange. The default is TransparentOpacity.

Returns

A new image

Example

Mouse over the image to see the original. In this example, all the black pixels are made transparent. The resulting image has been composited over a plasma background, which shows through the transparent pixels.

transparent example

See also

matte_replace, Draw#matte, paint_transparent, transparent_chroma

Magick API

TransparentPaintImage

transparent_chroma

img.transparent_chroma(low, high, opacity=TransparentOpacity, invert=false) -> image

Description

Changes the opacity value associated with any pixel between low and high to the value defined by opacity.

As there is one fuzz value for the all the channels, the transparent method is not suitable for the operations like chroma, where the tolerance for similarity of two color components (RGB) can be different, Thus we define this method take two target pixels (one low and one high) and all the pixels of an image which are lying between these two pixels are made transparent.

Arguments

low, high
The low and high ends of the pixel range
opacity
The desired opacity. The default value is transparent.
invert
If true, all pixels outside the range are set to opacity.

Returns

A new image

Magick API

TransparentPaintImageChroma (available in ImageMagick 6.4.5-6)

transpose

img.transpose -> image

Description

Creates a horizontal mirror image by reflecting the pixels around the central y-axis while rotating them by 90 degrees.

Returns

A new image

Example

transpose example

See also

flip, flop, rotate, transpose!, transverse

Magick API

TransposeImage

transpose!

img.transpose! -> self

Description

In-place form of transpose.

Returns

self

transverse

img.transverse -> image

Description

Creates a vertical mirror image by reflecting the pixels around the central x-axis while rotating them by 270 degrees

Returns

A new image

Example

transverse example

See also

flip, flop, rotate, transpose, transverse!

Magick API

TransposeImage

transverse!

img.transverse! -> self

Description

In-place form of transverse.

Returns

self

trim

img.trim(reset=false) -> image

Description

Removes the edges that are exactly the same color as the corner pixels. Use the fuzz attribute to make trim remove edges that are nearly the same color as the corner pixels.

Arguments

The trim method retains the offset information in the cropped image. This may cause the image to appear to be surrounded by blank or black space when viewed with an external viewer. This only occurs when the image is saved in a format (such as GIF) that saves offset information. To reset the offset data, use true as the argument to trim. See also crop.

Returns

A new image

Example

trim example

See also

crop

Magick API

CropImage

trim!

img.trim!(reset=false) -> self

In-place form of trim.

Returns

self

unique_colors

img.unique_colors -> image

Description

Constructs a new image with one pixel for each unique color in the image. The new image has 1 row. The row has 1 column for each unique pixel in the image.

Returns

A new image

Magick API

UniqueImageColors

unsharp_mask

img.unsharp_mask(radius=0.0, sigma=1.0, amount=1.0, threshold=0.05) -> image

Description

Sharpens an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and unsharp_mask selects a suitable radius for you.

Arguments

All arguments are optional.

radius
The radius of the Gaussian operator. The default is 0.0.
sigma
The standard deviation of the Gaussian operator. A good starting value is 1.0, which is the default.
amount
The percentage of the blurred image to be added to the receiver, specified as a fraction between 0 and 1.0. A good starting value is 1.0, which is the default.
threshold
The threshold needed to apply the amount, specified as a fraction between 0 and 1.0. A good starting value is 0.05, which is the default.

Returns

A new image

Example

unsharp_mask example

See also

enhance, median_filter, reduce_noise, unsharp_mask_channel

Magick API

UnsharpMaskImage

unsharp_mask_channel

img.unsharp_mask_channel(radius=0.0, sigma=1.0, amount=1.0, threshold=0.05 [,channel...]) -> image

Description

Sharpens an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and unsharp_mask_channel selects a suitable radius for you.

Only the specified channels are sharpened.

Arguments

All arguments are optional.

radius
The radius of the Gaussian operator. The default is 0.0.
sigma
The standard deviation of the Gaussian operator. A good starting value is 1.0, which is the default.
amount
The percentage of the blurred image to be added to the receiver, specified as a fraction between 0 and 1.0. A good starting value is 1.0, which is the default.
threshold
The threshold needed to apply the amount, specified as a fraction between 0 and 1.0. A good starting value is 0.05, which is the default.
channel...
0 or more ChannelType arguments. If no channels are specified, all the channels are sharpened. This is the equivalent of unsharp_mask.

Returns

A new image

See also

enhance, median_filter, reduce_noise, unsharp_mask

Magick API

UnsharpMaskImageChannel

view

img.view(x, y, width, height) -> aView
img.view(x, y, width, height) { |view| block } -> nil

Description

View is a convenience method that supports getting and setting individual image pixels by [i][j] coordinates. With no associated block, view returns an Image::View object. If the optional code block is given, it will be passed the Image::View object as an argument. The sync method will be called automatically when the block terminates. In this case, view returns nil.

Arguments

x, y
The offset of the view from the top-left corner of the image. Within the view, pixels are relative to the top-left corner of the view, not the image.
width, height
The width and height of the view. The view may not extend past the boundaries of img.

Returns

If the optional code block is present, view returns nil. If it is not present, view returns an Image::View object.

See

Image::View

Examples

The example image below has been scaled 500% for clarity.

view example

img = Magick::Image.new(40, 40) { |options| options.background_color = 'lightcyan2'}

# The view is 400 pixels square, starting at
# column 10, row 5 from the top of the image.
img.view( 10, 5, 20, 20) do |view|

  # Set all the pixels in the view to green.
  view[][] = Pixel.new(0, Magick::QuantumRange)

  # Change the top and bottom rows to red.
  view[0][] = 'red'
  view[-1,1][] = 'red'

  # Set 6 pixels to black.
  view[[13,15]][[12,14,16]] = 'black'

  # Set 1 pixel to yellow.
  view[5][7] = 'yellow'

  # Change the green channel of all the
  # pixels on row 8.
  view[8][].green = Magick::QuantumRange/2

  # Change the blue channel of 8 pixels
  # on column 10.
  view[4,8][10].blue = Magick::QuantumRange
end

See also

pixel_color, get_pixels, store_pixels

Notes

The view method introduces a relatively high level of overhead to pixel manipulation compared to methods that use the ImageMagick API to identify and change pixels. I recommend that you use view only when the number of pixels identified in the view is fairly small (a few thousand to a few hundred thousand, depending on your patience and the speed of your computer) and you need this degree of control.

vignette

img.vignette(x, y, radius=0.0, sigma=10.0) -> image

Description

Gradually shades the edges of the image by transforming the pixels into the background color.

Arguments

x
Influences the amount of background color in the horizontal dimension. Larger values of x make the vignette narrower. This argument should be positive and less than image.columns / 2. This argument is optional. If omitted, the default value is 0.10 * img.columns.
y
Influences the amount of background color in the vertical dimension. Larger values of y make the vignette shorter. This argument should be positive and less than image.rows / 2. This argument is optional. If omitted, the default value is 0.10 * img.rows.
radius, sigma
Controls the amount of blurring. Larger values of sigma increase the blurring at the expense of increased execution time. In general, radius should be larger than sigma, although if radius is 0 then ImageMagick will choose a suitable value. Sigma must be non-zero. Choose a very small value for sigma to produce a "hard" edge.

Returns

A new image

Example

vignette example

Magick API

VignetteImage

Notes

The image produced by vignette is very similar to the image produced by RMagick's vignette.rb example script. However, the example script gives you more control over the size, shape, and background color of the vignette.

watermark

img.watermark(mark, lightness=1.0, saturation=1.0, x_offset=0, y_offset=0) -> image
img.watermark(mark, lightness=1.0, saturation=1.0, gravity, x_offset=0, y_offset=0) -> image

Description

Composites a watermark image on the target image using the Modulate composite operator. This composite operation operates in the HSL colorspace and combines part of the lightness, part of the saturation, and all of the hue of each pixel in the watermark with the corresponding pixel in the target image

Arguments

mark
The watermark image. Either an imagelist or an image. If an imagelist, uses the current image.
lightness
The fraction of the lightness component of the watermark pixels to be composited onto the target image. Must be a non-negative number or a string in the form "NN%". If lightness is a number it is interpreted as a percentage. Both 0.25 and "25%" mean 25%. The default is 100%.
saturation
The fraction of the saturation component of the watermark pixels to be composited onto the target image. Must be a non-negative number or a string in the form "NN%". If lightness is a number it is interpreted as a percentage. Both 0.25 and "25%" mean 25%. The default is 100%.
x_offset
The offset of the watermark, measured from the left-hand side of the target image. The default is 0.
y_offset
The offset of the watermark, measured from the top of the target image. The default is 0.

Watermark can be called with a gravity argument or without. When a gravity argument is specified but the x- and y-offsets are omitted, the watermark is positioned based on the value of the gravity argument:

NorthWestGravity
The watermark abuts the top and left sides of the image.
NorthGravity
The watermark is centered left-to-right and abuts the top of the image.
NorthEastGravity
The watermark abuts the top and right sides of the image.
EastGravity
The watermark is centered top-to-bottom and abuts the right side of the image.
SouthEastGravity
The watermark abuts the bottom and right sides of the image.
SouthGravity
The watermark is centered left-to-right and abuts the bottom of the image.
SouthWestGravity
The watermark abuts the bottom and left sides of the image.
WestGravity
The watermark is centered top-to-bottom and abuts the left side of the image.
CenterGravity
The watermark is centered left-to-right and top-to-bottom.

When the gravity argument is present and the x-offset (and optionally the y-offset) is present, the x- and y-offset are measured from the right and/or bottom edges of the target image based on the value of gravity. If the argument is NorthEastGravity, EastGravity, or SouthEastGravity, the x-offset is measured from the right side of the image. If the argument is SouthEastGravity, SouthGravity, or SouthWestGravity, the y-offset is measured from the bottom of the image. All other values are ignored and the x- and y-offset are measured from the upper-left corner of the image.

Returns

A new image

Example

See "Water Marking".

watermark example

See also

composite, stegano

wave

img.wave(amplitude=25.0, wavelength=150.0) -> image

Description

Creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength is specified by the given parameters.

Returns

A new image

Example

wave example

Magick API

WaveImage

See also

virtual_pixel_method

wet_floor

img.wet_floor(initial=0.5, rate=1.0) -> image

Description

Creates a "wet floor" reflection. The reflection is an inverted copy of the image that changes from partially transparent to entirely transparent. By default only the bottom third of the image appears in the reflection.

Note that the output image is just the reflection. This makes it easy to apply further transformations to the reflection before combining it with the original image.

Arguments

initial
A value between 0.0 and 1.0 that specifies the initial percentage of transparency. Higher values cause the top of the reflection to be more transparent, lower values less transparent. The default is 0.5, which means that the top of the reflection is 50% transparent.
rate
A non-negative value that specifies how rapidly the reflection transitions from the initial level of transparency to entirely transparent. The default value is 1.0, which means that the transition occurs in 1/3 the image height. Values greater than 1.0 speed up the transition (the reflection will have fewer rows), values lower than 1.0 slow down the transition (the reflection will have more rows). A value of 0.0 means that the level of transparency will not change.

Returns

A new image

Example

Here are four examples of wet_floor. The top image shows the result of appending the default reflection to the original image. The second image shows the result of decreasing the initial transparency to 0.25 and using 0.5 as the rate argument. The third image uses the same reflection as the second image but has a slant added. The bottom image is the same as the third image but with a ripple effect.

wet floor example

white_threshold

img.white_threshold(red_channel [, green_channel[, blue_channel[, opacity_channel]]]) -> image

Description

Forces all pixels above the threshold into white while leaving all pixels below the threshold unchanged.

Arguments

Each channel argument is a number between 0 and QuantumRange. All arguments except the first may be omitted. If the green_channel or blue_channel argument is omitted, the default value is the red_channel value. If the opacity_channel argument is omitted, the default value is OpaqueOpacity.

Returns

A new image

See also

black_threshold, bilevel_channel

Magick API

WhiteThresholdImage

write

img.write(filename) [ { optional arguments } ] -> self
img.write(file) [ { optional arguments } ] -> self

Description

Writes the image to the specified file. ImageMagick determines image format from the prefix or extension.

If the argument is an open file, ImageMagick will write the image in its current format. You can force a different format by setting the image's format attribute.

Arguments

A file name or open file object. You may also specify optional arguments by setting Image::Info attributes in an associated block.

Returns

self, or nil if the image format cannot be determined.

Example

Almost all of the examples call write.

Notes

When the argument is a filename, specify the output format via the filename extension (for example ".jpg" or ".gif") or by prefixing the filename with the desired format (for example, "jpeg:myfile"), not via format=.

Do not use a StringIO object or a Tempfile object as the argument. Neither of these work. Use to_blob to write to a String. Instead of a tempfile, get the path of the tempfile from the path method. Prefix the path with the desired image format. For example,

temp = Tempfile.new("image")
img.write("jpeg:"+ temp.path)

See also

ImageList#write

Magick API

WriteImage